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TAPs 0.7.7.3
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#include "TAPsOpenGLEnumList.hpp"#include "../Core/TAPsLib.hpp"#include "wx/wx.h"#include "TAPsOpenGLFns.cpp"
Include dependency graph for TAPsOpenGLFns.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Defines | |
| #define | CHECK_GL_ERROR() GFnCheckGLError( __FILE__, __LINE__ ) |
| #define | CHECK_GL_ERROR_MESSAGE(s) GFnCheckGLError( s ) |
| #define | CHECK_FRAMEBUFFER_STATUS() GFnCheckFrameBufferStatus() |
Functions | |
| BEGIN_NAMESPACE_TAPs__OpenGL__Fn void | GFnCheckGLError (char *file, int line, int *glErrCode=NULL) |
| void | GFnCheckGLError (char *customMessage, int *glErrCode=NULL) |
| void | GFnCheckFrameBufferStatus () |
| void | InitializeLight (GLenum light, GLfloat a0=1.0, GLfloat a1=1.0, GLfloat a2=1.0, GLfloat a3=1.0, GLfloat d0=1.0, GLfloat d1=1.0, GLfloat d2=1.0, GLfloat d3=1.0, GLfloat s0=1.0, GLfloat s1=1.0, GLfloat s2=1.0, GLfloat s3=1.0, GLfloat p0=0.0, GLfloat p1=0.0, GLfloat p2=10.0, GLfloat p3=1.0) |
| void | SetLightAmbient (GLenum light, GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
| void | SetLightDiffuse (GLenum light, GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
| void | SetLightSpecular (GLenum light, GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
| void | SetLightPosition (GLenum light, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void | SetLightAttenuation (GLenum light, GLfloat constant, GLfloat linear, GLfloat quadratic) |
| void | SetLightSpotCutoff (GLenum light, GLfloat halfAngle) |
| void | SetLightSpotDirection (GLenum light, GLfloat x, GLfloat y, GLfloat z) |
| void | SetLightSpotExponent (GLenum light, GLfloat exp) |
| void | EnableLight (GLenum light) |
| void | DisableLight (GLenum light) |
| void | EnableLightingWithTwoSide (bool twoSide=true) |
| void | EnableLightingWithOneSide (bool oneSide=true) |
| void | EnableLighting () |
| void | DisableLighting () |
| void | ToggleLighting () |
| void | EnableDepthTest () |
| void | DisableDepthTest () |
| void | ToggleDepthTest () |
| void | SetFrontFaceCCW (bool=true) |
| void | SetFrontFaceCW (bool=true) |
| void | ToggleFrontFaceOriantation () |
| void | EnableCullFace () |
| void | DisableCullFace () |
| void | ToggleCullFace () |
| void | SetDrawingMode (GLenum face, GLenum mode) |
| void | SwitchDrawingMode () |
| void | SwitchDrawFaceMode () |
| void | SwitchCullFaceMode () |
| template<typename T > | |
| Matrix4x4< T > | CalShadowProjectionMatrix (Vector4< T > const &lightPos, Vector4< T > const &planeEqn) |
| GLuint | GetGLFontDisplayList () |
| void | GenerateScreenText (Enum::GLUT=Enum::BITMAP_9_BY_15) |
| void | DrawGLText (char const *const str) |
| void | DrawGLText (std::string str) |
| void | DrawGLText (char const *const str, GLfloat x, GLfloat y, GLfloat z=0.0f) |
| void | DrawGLText (std::string str, GLfloat x, GLfloat y, GLfloat z=0.0f) |
| void | DrawGLText (char const *const str, GLfloat const pos[]) |
| void | DrawGLText (std::string str, GLfloat const pos[]) |
| void | Draw3DLine (const GLfloat x1, const GLfloat y1, const GLfloat z1, const GLfloat x2, const GLfloat y2, const GLfloat z2) |
| void | Draw3DLine (GLfloat const *const p1, GLfloat const *const p2) |
| void | Draw3DLine (const Vector3< GLint > P1, const Vector3< GLint > P2) |
| void | Draw3DLine (const Vector3< GLfloat > P1, const Vector3< GLfloat > P2) |
| void | Draw3DLine (const Vector3< GLdouble > P1, const Vector3< GLdouble > P2) |
| GLUquadricObj * | NewGLUQuardic () |
| void | DeleteGLUQuardic (GLUquadricObj *qObj) |
| void | ErrorCallBack (GLenum errorCode) |
| #define CHECK_FRAMEBUFFER_STATUS | ( | ) | GFnCheckFrameBufferStatus() |
Definition at line 76 of file TAPsOpenGLFns.hpp.
| #define CHECK_GL_ERROR | ( | ) | GFnCheckGLError( __FILE__, __LINE__ ) |
Definition at line 37 of file TAPsOpenGLFns.hpp.
| #define CHECK_GL_ERROR_MESSAGE | ( | s | ) | GFnCheckGLError( s ) |
Definition at line 56 of file TAPsOpenGLFns.hpp.
| Matrix4x4<T> CalShadowProjectionMatrix | ( | Vector4< T > const & | lightPos, |
| Vector4< T > const & | planeEqn | ||
| ) |
Definition at line 337 of file STAPsGLFns.cpp.
{
T dot = planeEqn*lightPos;
return Matrix4x4<T> (
dot - lightPos[0]*planeEqn[0],
dot - lightPos[0]*planeEqn[1],
dot - lightPos[0]*planeEqn[2],
dot - lightPos[0]*planeEqn[3],
dot - lightPos[1]*planeEqn[0],
dot - lightPos[1]*planeEqn[1],
dot - lightPos[1]*planeEqn[2],
dot - lightPos[1]*planeEqn[3],
dot - lightPos[2]*planeEqn[0],
dot - lightPos[2]*planeEqn[1],
dot - lightPos[2]*planeEqn[2],
dot - lightPos[2]*planeEqn[3],
dot - lightPos[3]*planeEqn[0],
dot - lightPos[3]*planeEqn[1],
dot - lightPos[3]*planeEqn[2],
dot - lightPos[3]*planeEqn[3]
);
}
| void DeleteGLUQuardic | ( | GLUquadricObj * | qObj | ) |
Definition at line 656 of file TAPsOpenGLFns.cpp.
{
gluDeleteQuadric( qObj );
}
| void DisableCullFace | ( | ) | [inline] |
Definition at line 222 of file STAPsGLFns.cpp.
{ glDisable( GL_CULL_FACE ); }
| void DisableDepthTest | ( | ) | [inline] |
Definition at line 325 of file TAPsOpenGLFns.cpp.
{ glDisable( GL_DEPTH_TEST ); }
| void DisableLight | ( | GLenum | light | ) | [inline] |
Definition at line 283 of file TAPsOpenGLFns.cpp.
{
glDisable( light );
}
| void DisableLighting | ( | ) | [inline] |
Definition at line 312 of file TAPsOpenGLFns.cpp.
{ glDisable( GL_LIGHTING ); }
| void Draw3DLine | ( | const GLfloat | x1, |
| const GLfloat | y1, | ||
| const GLfloat | z1, | ||
| const GLfloat | x2, | ||
| const GLfloat | y2, | ||
| const GLfloat | z2 | ||
| ) |
Definition at line 599 of file TAPsOpenGLFns.cpp.
Referenced by OpenGLXPolygonalModel< T >::DrawGL(), OpenGLSpringHalfEdgeModel< T >::DrawGL(), OpenGLHETriMeshOneModelMultiParts< T >::DrawGL(), OpenGLHalfEdgeModel< T >::DrawGL(), OpenGLXPolygonalModel< T >::DrawGLFaceRange(), OpenGLXPolygonalModel< T >::DrawGLSLWithDSFaceVertex_RGB(), OpenGLSpringHalfEdgeModel< T >::DrawGLSLWithDSFaceVertex_RGB(), OpenGLHETriMeshOneModelMultiParts< T >::DrawGLSLWithDSFaceVertex_RGB(), OpenGLHalfEdgeModel< T >::DrawGLSLWithDSFaceVertex_RGB(), OpenGLXPolygonalModel< T >::DrawGLSLWithDSFaceVertex_RGBA(), OpenGLSpringHalfEdgeModel< T >::DrawGLSLWithDSFaceVertex_RGBA(), OpenGLHETriMeshOneModelMultiParts< T >::DrawGLSLWithDSFaceVertex_RGBA(), OpenGLHalfEdgeModel< T >::DrawGLSLWithDSFaceVertex_RGBA(), OpenGLXPolygonalModel< T >::DrawGLWithFaceVertexColor_RGB(), OpenGLSpringHalfEdgeModel< T >::DrawGLWithFaceVertexColor_RGB(), OpenGLHETriMeshOneModelMultiParts< T >::DrawGLWithFaceVertexColor_RGB(), OpenGLHalfEdgeModel< T >::DrawGLWithFaceVertexColor_RGB(), OpenGLXPolygonalModel< T >::DrawGLWithFaceVertexColor_RGBA(), OpenGLSpringHalfEdgeModel< T >::DrawGLWithFaceVertexColor_RGBA(), OpenGLHETriMeshOneModelMultiParts< T >::DrawGLWithFaceVertexColor_RGBA(), and OpenGLHalfEdgeModel< T >::DrawGLWithFaceVertexColor_RGBA().
{
glBegin( GL_LINES );
glVertex3f( x1, y1, z1 );
glVertex3f( x2, y2, z2 );
glEnd();
}
Here is the caller graph for this function:| void Draw3DLine | ( | GLfloat const *const | p1, |
| GLfloat const *const | p2 | ||
| ) |
Definition at line 607 of file TAPsOpenGLFns.cpp.
{
glBegin( GL_LINES );
glVertex3fv( p1 );
glVertex3fv( p2 );
glEnd();
}
Definition at line 614 of file TAPsOpenGLFns.cpp.
{
glBegin( GL_LINES );
glVertex3i( P1[0], P1[1], P1[2] );
glVertex3i( P2[0], P2[1], P2[2] );
glEnd();
}
Definition at line 621 of file TAPsOpenGLFns.cpp.
{
glBegin( GL_LINES );
glVertex3f( P1[0], P1[1], P1[2] );
glVertex3f( P2[0], P2[1], P2[2] );
glEnd();
}
Definition at line 628 of file TAPsOpenGLFns.cpp.
{
glBegin( GL_LINES );
glVertex3d( P1[0], P1[1], P1[2] );
glVertex3d( P2[0], P2[1], P2[2] );
glEnd();
}
| void DrawGLText | ( | char const *const | str | ) | [inline] |
Definition at line 291 of file TAPsOpenGLFns.hpp.
References BITMAP_9_BY_15, GenerateScreenText(), and GetGLFontDisplayList().
Referenced by OpenGLVolPresPolygonalModel< T >::DisplayGLText(), OpenGLPNTriangleVolPresModel< T >::DisplayGLText(), ExtendedOpenGLPNTriangleVolPresModel< T >::DisplayGLText(), DrawGLText(), and OpenGLCtrl::DrawText().
{
//std::cout << "DrawGLText\n";
if ( GetGLFontDisplayList() == 0 ) {
GenerateScreenText( Enum::BITMAP_9_BY_15 );
}
glListBase( GetGLFontDisplayList() );
glCallLists( static_cast<GLsizei>(strlen(str)) , GL_BYTE, str );
}
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Here is the caller graph for this function:| void DrawGLText | ( | std::string | str | ) | [inline] |
Definition at line 301 of file TAPsOpenGLFns.hpp.
References DrawGLText().
{ DrawGLText( str.c_str() ); }
Here is the call graph for this function:| void DrawGLText | ( | char const *const | str, |
| GLfloat | x, | ||
| GLfloat | y, | ||
| GLfloat | z = 0.0f |
||
| ) | [inline] |
Definition at line 305 of file TAPsOpenGLFns.hpp.
References DrawGLText().
{
glRasterPos3f( x, y, z );
DrawGLText( str );
}
Here is the call graph for this function:| void DrawGLText | ( | std::string | str, |
| GLfloat | x, | ||
| GLfloat | y, | ||
| GLfloat | z = 0.0f |
||
| ) | [inline] |
Definition at line 310 of file TAPsOpenGLFns.hpp.
References DrawGLText().
{ DrawGLText( str.c_str(), x, y, z ); }
Here is the call graph for this function:| void DrawGLText | ( | std::string | str, |
| GLfloat const | pos[] | ||
| ) | [inline] |
Definition at line 316 of file TAPsOpenGLFns.hpp.
References DrawGLText().
{ DrawGLText( str.c_str(), pos ); }
Here is the call graph for this function:| void DrawGLText | ( | char const *const | str, |
| GLfloat const | pos[] | ||
| ) | [inline] |
Definition at line 314 of file TAPsOpenGLFns.hpp.
References DrawGLText().
{ DrawGLText( str, pos[0], pos[1], pos[2] ); }
Here is the call graph for this function:| void EnableCullFace | ( | ) | [inline] |
Definition at line 219 of file STAPsGLFns.cpp.
{ glEnable( GL_CULL_FACE ); }
| void EnableDepthTest | ( | ) | [inline] |
Definition at line 322 of file TAPsOpenGLFns.cpp.
{ glEnable( GL_DEPTH_TEST ); }
| void EnableLight | ( | GLenum | light | ) | [inline] |
Definition at line 277 of file TAPsOpenGLFns.cpp.
{
glEnable( light );
}
| void EnableLighting | ( | ) | [inline] |
Definition at line 309 of file TAPsOpenGLFns.cpp.
{ glEnable( GL_LIGHTING ); }
| void EnableLightingWithOneSide | ( | bool | oneSide = true | ) | [inline] |
Definition at line 303 of file TAPsOpenGLFns.cpp.
References EnableLightingWithTwoSide().
{
EnableLightingWithTwoSide( !oneSide );
}
Here is the call graph for this function:| void EnableLightingWithTwoSide | ( | bool | twoSide = true | ) |
Definition at line 290 of file TAPsOpenGLFns.cpp.
Referenced by EnableLightingWithOneSide().
{
// Set lighting for one side or two sides.
if ( twoSide ) glLightModeli( GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE );
else glLightModeli( GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE );
// Start Using GL Light(s)
glShadeModel( GL_SMOOTH );
glEnable( GL_LIGHTING );
glEnable( GL_DEPTH_TEST );
}
Here is the caller graph for this function:| void ErrorCallBack | ( | GLenum | errorCode | ) |
Definition at line 660 of file TAPsOpenGLFns.cpp.
{
const GLubyte *errStr = gluErrorString( errCode );
std::cerr << "Quadric Error: " << errStr << "!" << std::endl;
exit(1);
}
| void GenerateScreenText | ( | Enum::GLUT | = Enum::BITMAP_9_BY_15 | ) |
Definition at line 519 of file TAPsOpenGLFns.cpp.
References BITMAP_8_BY_13, BITMAP_9_BY_15, BITMAP_HELVETICA_10, BITMAP_HELVETICA_12, BITMAP_HELVETICA_18, BITMAP_TIMES_ROMAN_10, BITMAP_TIMES_ROMAN_24, and g_uiGLFontDisplayList.
Referenced by DrawGLText().
{
//std::cout << "GenerateScreenText\n";
if ( g_uiGLFontDisplayList == 0 ) {
void * ptr = NULL;
switch (textStyle) {
case Enum::BITMAP_9_BY_15:
ptr = GLUT_BITMAP_9_BY_15;
break;
case Enum::BITMAP_8_BY_13:
ptr = GLUT_BITMAP_8_BY_13;
break;
case Enum::BITMAP_TIMES_ROMAN_10:
ptr = GLUT_BITMAP_TIMES_ROMAN_10;
break;
case Enum::BITMAP_TIMES_ROMAN_24:
ptr = GLUT_BITMAP_TIMES_ROMAN_24;
break;
case Enum::BITMAP_HELVETICA_10:
ptr = GLUT_BITMAP_HELVETICA_10;
break;
case Enum::BITMAP_HELVETICA_12:
ptr = GLUT_BITMAP_HELVETICA_12;
break;
case Enum::BITMAP_HELVETICA_18:
ptr = GLUT_BITMAP_HELVETICA_18;
break;
default:
ptr = GLUT_BITMAP_9_BY_15;
}
int baseSize = 256;
//int base = glGenLists( baseSize ); // font list base
g_uiGLFontDisplayList = glGenLists( baseSize ); // font list base
// generate fonts
for ( int i = 0; i < 256; ++i ) {
//glNewList(base+i, GL_COMPILE);
glNewList(g_uiGLFontDisplayList+i, GL_COMPILE);
glutBitmapCharacter(ptr, i);
glEndList();
}
//glListBase(base);
}
}
Here is the caller graph for this function:| GLuint GetGLFontDisplayList | ( | ) |
Definition at line 27 of file TAPsOpenGLFns.cpp.
References g_uiGLFontDisplayList.
Referenced by DrawGLText().
{ return g_uiGLFontDisplayList; }
Here is the caller graph for this function:| void GFnCheckFrameBufferStatus | ( | ) |
Use TAPs::OpenGL::Fn::CHECK_GL_ERROR() which is a macro for GFnCheckGLError( __FILE__, __LINE__ ) to printout GL errors that are accumulated due to OpenGL commands.
This function is a no-op function if the TAPs_DEBUG_MODE preprocessor symbol is not defined.
Definition at line 178 of file STAPsGLFns.cpp.
{}
| void GFnCheckGLError | ( | char * | customMessage, |
| int * | glErrCode | ||
| ) |
Use TAPs::OpenGL::Fn::CHECK_GL_ERROR_MESSAGE( char * customMessage ) which is a macro for GFnCheckGLError( s ) to printout GL errors that are accumulated due to OpenGL commands.
<customMessage> is a string that can be used to indicate the location or message where the error check occurs.
This function is a no-op function if the TAPs_DEBUG_MODE preprocessor symbol is not defined.
Definition at line 79 of file STAPsGLFns.cpp.
{
GLenum glErr = glGetError();
int errCode = 0;
while ( glErr != GL_NO_ERROR ) {
#ifdef TAPs_USE_WXWIDGETS
wxLogError( wxT( "%s --> GL Error #%d (%s)!" ),
customMessage, glErr, gluErrorString(glErr) );
#else
std::cerr
<< customMessage << " --> GL Error #" << glErr
<< " (" << gluErrorString(glErr) << ")!" << std::endl;
#endif
errCode = 1;
glErr = glGetError();
}
if ( glErrCode ) *glErrCode = errCode;
}
| BEGIN_NAMESPACE_TAPs__OpenGL__Fn void GFnCheckGLError | ( | char * | file, |
| int | line, | ||
| int * | glErrCode | ||
| ) |
Use TAPs::OpenGL::Fn::CHECK_GL_ERROR() which is a macro for GFnCheckGLError( __FILE__, __LINE__ ) to printout GL errors that are accumulated due to OpenGL commands.
This function is a no-op function if the TAPs_DEBUG_MODE preprocessor symbol is not defined.
Definition at line 43 of file STAPsGLFns.cpp.
{
GLenum glErr = glGetError();
int errCode = 0;
while ( glErr != GL_NO_ERROR ) {
#ifdef TAPs_USE_WXWIDGETS
wxLogError( wxT( "GL Error #%d (%s) in file %s at line#%d" ),
glErr, gluErrorString(glErr), file, line );
#else
std::cout
<< "GL Error #" << glErr << " (" << gluErrorString(glErr) << ") "
<< "in file " << file << " at line#" << line << std::endl;
#endif
errCode = 1;
glErr = glGetError();
}
if ( glErrCode ) *glErrCode = errCode;
}
| void InitializeLight | ( | GLenum | light, |
| GLfloat | a0 = 1.0, |
||
| GLfloat | a1 = 1.0, |
||
| GLfloat | a2 = 1.0, |
||
| GLfloat | a3 = 1.0, |
||
| GLfloat | d0 = 1.0, |
||
| GLfloat | d1 = 1.0, |
||
| GLfloat | d2 = 1.0, |
||
| GLfloat | d3 = 1.0, |
||
| GLfloat | s0 = 1.0, |
||
| GLfloat | s1 = 1.0, |
||
| GLfloat | s2 = 1.0, |
||
| GLfloat | s3 = 1.0, |
||
| GLfloat | p0 = 0.0, |
||
| GLfloat | p1 = 0.0, |
||
| GLfloat | p2 = 10.0, |
||
| GLfloat | p3 = 1.0 |
||
| ) |
Definition at line 192 of file TAPsOpenGLFns.cpp.
Referenced by OpenGLViewManager< T >::Setup().
{
// Light Attributes
GLfloat light_ambient[] = { a0, a1, a2, a3 };
GLfloat light_diffuse[] = { d0, d1, d2, d3 };
GLfloat light_specular[] = { s0, s1, s2, s3 };
GLfloat light_position[] = { p0, p1, p2, p3 };
// Setup Light
glLightfv( light, GL_AMBIENT, light_ambient );
glLightfv( light, GL_DIFFUSE, light_diffuse );
glLightfv( light, GL_SPECULAR, light_specular );
glLightfv( light, GL_POSITION, light_position );
// Enable Light
glEnable( light );
}
Here is the caller graph for this function:| GLUquadricObj* NewGLUQuardic | ( | ) |
Definition at line 642 of file TAPsOpenGLFns.cpp.
{
GLUquadricObj * qObj = gluNewQuadric();
#ifdef TAPs_DEBUG_ENABLE
if ( !qObj ) {
std::cerr << "Warning: GLUquadricObj cannot be created!\n";
return qObj;
}
#endif
//gluQuadricCallback( qObj, GLU_ERROR, ErrorCallBack);
gluQuadricDrawStyle( qObj, GLU_FILL ); // smooth shaded
gluQuadricNormals( qObj, GLU_SMOOTH );
return qObj;
}
| void SetDrawingMode | ( | GLenum | face, |
| GLenum | mode | ||
| ) | [inline] |
Definition at line 240 of file STAPsGLFns.cpp.
{
glPolygonMode( face, mode );
glCullFace( face );
glEnable( GL_CULL_FACE );
}
| void SetFrontFaceCCW | ( | bool | = true | ) | [inline] |
Definition at line 195 of file STAPsGLFns.cpp.
Referenced by SetFrontFaceCW().
{
if ( b ) glFrontFace( GL_CCW );
else glFrontFace( GL_CW );
}
Here is the caller graph for this function:| void SetFrontFaceCW | ( | bool | = true | ) | [inline] |
Definition at line 202 of file STAPsGLFns.cpp.
References SetFrontFaceCCW().
{
SetFrontFaceCCW( !b );
}
Here is the call graph for this function:| void SetLightAmbient | ( | GLenum | light, |
| GLfloat | r, | ||
| GLfloat | g, | ||
| GLfloat | b, | ||
| GLfloat | a | ||
| ) | [inline] |
Definition at line 216 of file TAPsOpenGLFns.cpp.
References Physics_SI::K::g.
{
GLfloat v[] = { r, g, b, a };
glLightfv( light, GL_AMBIENT, v );
}
| void SetLightAttenuation | ( | GLenum | light, |
| GLfloat | constant, | ||
| GLfloat | linear, | ||
| GLfloat | quadratic | ||
| ) | [inline] |
Definition at line 244 of file TAPsOpenGLFns.cpp.
{
glLightf( light, GL_CONSTANT_ATTENUATION, constant );
glLightf( light, GL_LINEAR_ATTENUATION, linear );
glLightf( light, GL_QUADRATIC_ATTENUATION, quadratic );
}
| void SetLightDiffuse | ( | GLenum | light, |
| GLfloat | r, | ||
| GLfloat | g, | ||
| GLfloat | b, | ||
| GLfloat | a | ||
| ) | [inline] |
Definition at line 223 of file TAPsOpenGLFns.cpp.
References Physics_SI::K::g.
{
GLfloat v[] = { r, g, b, a };
glLightfv( light, GL_DIFFUSE, v );
}
| void SetLightPosition | ( | GLenum | light, |
| GLfloat | x, | ||
| GLfloat | y, | ||
| GLfloat | z, | ||
| GLfloat | w | ||
| ) | [inline] |
Definition at line 237 of file TAPsOpenGLFns.cpp.
{
GLfloat v[] = { x, y, z, w };
glLightfv( light, GL_POSITION, v );
}
| void SetLightSpecular | ( | GLenum | light, |
| GLfloat | r, | ||
| GLfloat | g, | ||
| GLfloat | b, | ||
| GLfloat | a | ||
| ) | [inline] |
Definition at line 230 of file TAPsOpenGLFns.cpp.
References Physics_SI::K::g.
{
GLfloat v[] = { r, g, b, a };
glLightfv( light, GL_SPECULAR, v );
}
| void SetLightSpotCutoff | ( | GLenum | light, |
| GLfloat | halfAngle | ||
| ) | [inline] |
Definition at line 256 of file TAPsOpenGLFns.cpp.
{
glLightf( light, GL_SPOT_CUTOFF, halfAngle );
}
| void SetLightSpotDirection | ( | GLenum | light, |
| GLfloat | x, | ||
| GLfloat | y, | ||
| GLfloat | z | ||
| ) | [inline] |
Definition at line 263 of file TAPsOpenGLFns.cpp.
{
GLfloat v[] = { x, y, z };
glLightfv( light, GL_SPOT_DIRECTION, v );
}
| void SetLightSpotExponent | ( | GLenum | light, |
| GLfloat | exp | ||
| ) | [inline] |
Definition at line 271 of file TAPsOpenGLFns.cpp.
{
glLightf( light, GL_SPOT_EXPONENT, exp );
}
| void SwitchCullFaceMode | ( | ) |
Definition at line 301 of file STAPsGLFns.cpp.
{
GLint cullFace;
glGetIntegerv( GL_CULL_FACE_MODE, &cullFace );
switch ( cullFace ) {
case GL_FRONT:
cullFace = GL_BACK;
break;
case GL_BACK:
cullFace = GL_FRONT_AND_BACK;
break;
case GL_FRONT_AND_BACK:
cullFace = GL_FRONT;
break;
}
glCullFace( cullFace );
// if ( GL_BACK == g_eCullFace ) g_eCullFace = GL_FRONT;
// else if ( GL_FRONT == g_eCullFace ) g_eCullFace = GL_FRONT_AND_BACK;
// else g_eCullFace = GL_BACK;
// glCullFace( g_eCullFace );
}
| void SwitchDrawFaceMode | ( | ) |
Definition at line 275 of file STAPsGLFns.cpp.
{
GLint DrawFaceAndMode[2];
glGetIntegerv( GL_POLYGON_MODE, DrawFaceAndMode );
switch ( DrawFaceAndMode[0] ) {
case GL_FRONT:
DrawFaceAndMode[0] = GL_BACK;
break;
case GL_BACK:
DrawFaceAndMode[0] = GL_FRONT_AND_BACK;
break;
case GL_FRONT_AND_BACK:
DrawFaceAndMode[0] = GL_FRONT;
break;
}
glPolygonMode( DrawFaceAndMode[0], DrawFaceAndMode[1] );
// if ( GL_FRONT == g_eCullFace ) g_eCullFace = GL_BACK;
// else if ( GL_BACK == g_eCullFace ) g_eCullFace = GL_FRONT_AND_BACK;
// else g_eCullFace = GL_FRONT;
// glPolygonMode( g_eDrawFace, g_eDrawMode );
}
| void SwitchDrawingMode | ( | ) |
Definition at line 250 of file STAPsGLFns.cpp.
{
GLint DrawFaceAndMode[2];
glGetIntegerv( GL_POLYGON_MODE, DrawFaceAndMode );
switch ( DrawFaceAndMode[1] ) {
case GL_POINT:
DrawFaceAndMode[1] = GL_LINE;
break;
case GL_LINE:
DrawFaceAndMode[1] = GL_FILL;
break;
case GL_FILL:
DrawFaceAndMode[1] = GL_POINT;
break;
}
glPolygonMode( DrawFaceAndMode[0], DrawFaceAndMode[1] );
//++g_eDrawMode;
//if ( g_eDrawMode > GL_FILL ) g_eDrawMode = GL_POINT;
//glPolygonMode( g_eDrawFace, g_eDrawMode );
}
| void ToggleCullFace | ( | ) | [inline] |
Definition at line 225 of file STAPsGLFns.cpp.
{
if ( glIsEnabled( GL_CULL_FACE ) ) glDisable( GL_CULL_FACE );
else glEnable ( GL_CULL_FACE );
}
| void ToggleDepthTest | ( | ) | [inline] |
Definition at line 328 of file TAPsOpenGLFns.cpp.
{
if ( glIsEnabled( GL_DEPTH_TEST ) ) glDisable( GL_DEPTH_TEST );
else glEnable ( GL_DEPTH_TEST );
}
| void ToggleFrontFaceOriantation | ( | ) | [inline] |
Definition at line 208 of file STAPsGLFns.cpp.
{
GLint value;
glGetIntegerv( GL_FRONT_FACE, &value );
if ( GL_CCW == value )
glEnable( GL_CW );
else
glEnable( GL_CCW );
}
| void ToggleLighting | ( | ) | [inline] |
Definition at line 315 of file TAPsOpenGLFns.cpp.
{
if ( glIsEnabled( GL_LIGHTING ) ) glDisable( GL_LIGHTING );
else glEnable ( GL_LIGHTING );
}