#include <TAPsGLARBPixelBufferObject.hpp>


Public Member Functions | |
| GLSLVertexShader () | |
| GLSLVertexShader () | |
| GLSLVertexShader () | |
| ~GLSLVertexShader () | |
| ~GLSLVertexShader () | |
| ~GLSLVertexShader () | |
Definition at line 111 of file TAPsGLARBPixelBufferObject.hpp.
| GLSLVertexShader::GLSLVertexShader | ( | ) |
Definition at line 984 of file TAPsGLARBPixelBufferObject.cpp.
00985 { 00986 m_iShaderType = 1; 00987 if ( gbIsGLSLSupported ) { 00988 m_uiShaderObject = glCreateShader( GL_VERTEX_SHADER ); 00989 CHECK_GL_ERROR(); 00990 } 00991 }
| GLSLVertexShader::~GLSLVertexShader | ( | ) |
| GLSLVertexShader::GLSLVertexShader | ( | ) |
| GLSLVertexShader::~GLSLVertexShader | ( | ) |
| GLSLVertexShader::GLSLVertexShader | ( | ) |
| GLSLVertexShader::~GLSLVertexShader | ( | ) |
1.5.6