#include <GL/glew.h>#include <GL/gl.h>#include <GL/glu.h>#include <GL/glut.h>#include "../Core/TAPsDef.hpp"


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| enum CameraType |
Definition at line 30 of file TAPsOpenGLEnumList.hpp.
00030 { 00031 ORTHOGRAPHIC, 00032 PERSPECTIVE 00033 };
| enum DrawMode |
Definition at line 35 of file TAPsOpenGLEnumList.hpp.
00035 { 00036 POINT, 00037 WIRE_FRAME, 00038 POLYGON, 00039 POLYGON_WITH_WIRE_FRAME, 00040 TRIANGLE, 00041 LINE_STRIP, 00042 LINES, 00043 DRAW_TEXTS 00044 };
| enum Face |
Definition at line 46 of file TAPsOpenGLEnumList.hpp.
00046 { 00047 FRONT_AND_BACK = GL_FRONT_AND_BACK, 00048 FRONT = GL_FRONT, 00049 BACK = GL_BACK 00050 };
| enum GLUT |
| BITMAP_9_BY_15 | |
| BITMAP_8_BY_13 | |
| BITMAP_TIMES_ROMAN_10 | |
| BITMAP_TIMES_ROMAN_24 | |
| BITMAP_HELVETICA_10 | |
| BITMAP_HELVETICA_12 | |
| BITMAP_HELVETICA_18 |
Definition at line 145 of file TAPsOpenGLEnumList.hpp.
00145 { 00146 BITMAP_9_BY_15, 00147 BITMAP_8_BY_13, 00148 BITMAP_TIMES_ROMAN_10, 00149 BITMAP_TIMES_ROMAN_24, 00150 BITMAP_HELVETICA_10, 00151 BITMAP_HELVETICA_12, 00152 BITMAP_HELVETICA_18 00153 };
| enum MaterialType |
These colors are defined and used in TAPsOpenGLMaterial.hpp/cpp.
Definition at line 58 of file TAPsOpenGLEnumList.hpp.
00058 { 00059 CURRENT_MAT, 00060 00061 WHITE, 00062 WHITE_01, 00063 WHITE_02, 00064 WHITE_03, 00065 WHITE_04, 00066 WHITE_05, 00067 00068 BLACK, 00069 BLACK_01, 00070 BLACK_02, 00071 BLACK_03, 00072 BLACK_04, 00073 BLACK_05, 00074 00075 RED, 00076 RED_01, 00077 RED_02, 00078 RED_03, 00079 RED_04, 00080 RED_05, 00081 00082 GREEN, 00083 GREEN_01, 00084 GREEN_02, 00085 GREEN_03, 00086 GREEN_04, 00087 GREEN_05, 00088 00089 BLUE_NAVY, 00090 BLUE, 00091 BLUE_01, 00092 BLUE_02, 00093 BLUE_03, 00094 BLUE_04, 00095 BLUE_05, 00096 00097 YELLOW, 00098 YELLOW_01, 00099 YELLOW_02, 00100 YELLOW_03, 00101 YELLOW_04, 00102 YELLOW_05, 00103 00104 MAGENTA, 00105 MAGENTA_01, 00106 MAGENTA_02, 00107 MAGENTA_03, 00108 MAGENTA_04, 00109 MAGENTA_05, 00110 00111 CYAN, 00112 CYAN_01, 00113 CYAN_02, 00114 CYAN_03, 00115 CYAN_04, 00116 CYAN_05, 00117 00118 BRIGHT_YELLOW, 00119 00120 DARK_RED, 00121 DARK_RED_01, 00122 DARK_GREEN, 00123 DARK_GREEN_01, 00124 DARK_BLUE, 00125 DARK_BLUE_01, 00126 00127 METAL_GOLD, 00128 METAL_SILVER, 00129 METAL_BRONZE, 00130 00131 PLASTIC_RED, 00132 PLASTIC_GREEN, 00133 PLASTIC_BLUE, 00134 PLASTIC_YELLOW, 00135 PLASTIC_BLACK, 00136 00137 // For Suturing 00138 BLOOD_VESSEL, 00139 HEAD_NEEDLE, 00140 NEEDLE_SHARP_POINT, 00141 00142 DEFAULT 00143 };
1.5.6