, including all inherited members.
| faceNo | ReadObj< T > | [inline, private, static] |
| fileIn | ReadObj< T > | [inline, private, static] |
| meshData | ReadObj< T > | [inline, private, static] |
| ProcessLineFace_f(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineGroupName_g(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineMaterialLibrary_mtllib(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineObjectName_o(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineUseMaterialName_usemtl(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineVertexNormal_vn(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineVertexPosition_v(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ProcessLineVertexTextureCoordinates_vt(char *line, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ReadDataFile(const char *fileName, OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| ReadFile(const char *fileName, OpenGL::PolygonalModel< T > *const prModel) | ReadObj< T > | [inline, static] |
| ReadFile(const char *fileName, OpenGL::XPolygonalModel< T > *const prModel) | ReadObj< T > | [inline, static] |
| ReadFile(const char *fileName, OpenGL::HalfEdgeModel< T > *const prModel) | ReadObj< T > | [inline, static] |
| ReadModels< T > class | ReadObj< T > | [friend] |
| SetModelProperties(OpenGL::MeshModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| SetupModel(OpenGL::PolygonalModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| SetupModel(OpenGL::XPolygonalModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| SetupModel(OpenGL::HalfEdgeModel< T > *const prModel) | ReadObj< T > | [inline, private, static] |
| vertexNormalNo | ReadObj< T > | [inline, private, static] |
| vertexPositionNo | ReadObj< T > | [inline, private, static] |
| vertexTextureCoordNo | ReadObj< T > | [inline, private, static] |